Crimson Gray and its sequel, Crimson Gray: Dusk and Dawn are wonderful visual novels. I had a fantastic time going through them and despite both of their short lengths, they quickly became some of my favorite visual novels as I read them back to back. Surprisingly, the two games have a lot of differences, despite … Continue reading Crimson Gray 1&2: Great Stories for Different People
I’ve talked throughout this blog about Yamada Naoko — Kyoani’s poster director. Throughout the years of watching anime or media in general, I’ve come to grow immensely attached to this relatively young director's work. Through an explanation of Kyoani, Yamada Naoko, her style, and her masterful works, I will attempt to briefly fill in the gaps about … Continue reading Why Kyoani’s Yamada Naoko is the greatest director of our time: Part 2 — The Tamako Series
This series will be an analysis of Bakemonogatari, attempting to look at every single element of the show, frame by frame, for me to truly understand why I find this show so fascinating. Quick warning that this post, and those following in this series, is going to be closer to an analytical essay looking at … Continue reading Extensive Analysis of Bakemonogatari: What makes it so unique? – Hitagi Crab 1
Thoughts that I had while reading a new favorite light novel.
On one hand, I’m glad to see that arguably my favorite director is not just anime but cinema returning with a new show. On the other hand, I am extremely disappointed to see her departure from a studio that has her marks left all over their shows. For those of you who don’t know yet, … Continue reading Thoughts on Yamada Naoko Leaving Kyo-Ani (why I like slice of life better than action)
It’s no secret that video game stories are kind of terrible. Rarely do you find a phenomenal story in a video game, and oftentimes, the story instead takes a backseat, merely acting as a support for the gameplay. (This changes a little if you consider visual novels video games, but let’s not get into that … Continue reading Tone Shifts are Really Cool (Rambling on about Fire Emblem: Three Houses)
I’ve talked throughout this blog about Yamada Naoko — Kyoani’s poster director. Throughout the years of watching anime or media in general, I’ve come to grow immensely attached to this relatively young director's work. Through an explanation of Kyoani, Yamada Naoko, her style, and her masterful works, I will attempt to briefly fill in the gaps about … Continue reading Why Kyoani’s Yamada Naoko is the greatest director of our time: Part 1 — K-On
Charlotte is a show that really feels like it is the hardest to form an opinion on. After rewatching the show, 6 years after it aired, my thoughts on the show haven't quite changed — somewhere along the lines of a 6/10 if I am to give it a numerical score. However, this show is … Continue reading Charlotte is Simultaneously Great and Horrible
Kobayashi’s Dragon Maid is one of my all time favorite shows. It’s visuals are so soft to look at, the characters are all loveable, and, of course, it’s one of the most heartwarming shows I’ve seen in my life. For a show like that to get a sequel meant a lot to me. So despite … Continue reading Kobayashi’s dragon maid S is amazingly great (Well, it was completely expected)
Exploration is by far my favorite part of Genshin Impact. That being said, the exploration part of Genshin is far from flawless, and one big issue I think is the collectibles (anemoculuses, geoculuses, etc). In this post, I discuss why.